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Received yesterday — 20. September 2026

KI knackt Weltkriegs-Funkspruch - Historiker irrten sich 108 Jahre lang

20. September 2026 um 16:41
Sicherheit, Sicherheitslücke, Security, Schadsoftware, Cybersecurity, Exploit, Open Source, Cybercrime, Code, Programmierung, Quellcode, Developer, Programmieren, schloss, Sourcecode, Coding, Coder, Development, Opensource, Source Code, Open Source Software, Quelloffen, Lock, Quelltext Nach über einem Jahrhundert wurde nun ein verschlüsselter deutscher Funkspruch aus dem Ersten Weltkrieg geknackt. Ein aktuelles KI-Modell löste das historische Rätsel um die geheime Nachricht. Der Weg zur Lösung war jedoch profaner als gedacht. (Weiter lesen)

Echtes 'Crossplay': Neuer Emulator startet erste PS5-Spiele auf der Xbox

20. September 2026 um 15:13
Microsoft, Gaming, Sony, PlayStation 5, Xbox Series X, Spielekonsolen, Emulator, Kompatibilität, Emulation Einem Entwickler ist es gelungen, erste PlayStation-5-Spiele auf der Xbox Series X zu spielen. Das experimentelle Projekt nutzt eine angepasste PC-Emulator-Software. Trotz technischer Hürden laufen bereits erste Titel mit Controller-Unterstützung. (Weiter lesen)

Jungfern-Flug: Flugzeug überquert erstmals autonom die gesamten USA

20. September 2026 um 13:41
Flugzeug, Luftfahrt, Autonomes Fliegen, Joby Aviation, Cessna, Rollfeld, Asphalt, Hangar, Runway, Flugbetrieb, First Flight, Turboprop, Cessna 208 Caravan, Kleinflugzeug, Piste, Einmotoriges Flugzeug, Bodenmarkierung, Allgemeine Luftfahrt Aus 3739 Kilometern Entfernung überwachten Experten ein auto­nomes Flugzeug bei seiner Überquerung der USA. Die modifizierte Cessna meisterte Starts und Landungen fehlerfrei. Für Passagiere ist die neue Technik derzeit jedoch gar nicht vorgesehen. (Weiter lesen)

Powerbank-Explosion: Prominenter Passagier sorgt für Flugabbruch

20. September 2026 um 12:35
Akku, Batterie, Feuer, Brand, Powerbank Eine KLM-Maschine auf dem Weg in die Karibik musste über dem Atlantik umkehren, nachdem eine Powerbank in der Business Class explodiert war. Das Gerät gehörte einem prominenten Passagier, der das Nutzungsverbot der Airline eigentlich hätte kennen müssen. (Weiter lesen)

Nach DRAM-Erfolg: Chinas CXMT plant Einstieg in die NAND-Fertigung

20. September 2026 um 11:50
Chip, Speicher, Arbeitsspeicher, Ram, DRAM, DDR5, Ddr4, CXMT DRAM des chinesischen Herstellers CXMT landet in immer mehr Produkten. Nun plant das Unternehmen offenbar auch noch den Einstieg in die Fertigung von NAND-Flash für SSDs. Das Vorhaben könnte das globale Marktgefüge deutlich verschieben. (Weiter lesen)

Apple erklärt, wie die iPhone-Duo-Falte fast verschwinden konnte

20. September 2026 um 09:31
Smartphone, Apple, foldable, Faltbares Display, Falt-Smartphone, Klapphandy, iPhone Duo Bei seinem ersten Falt-Smartphone namens iPhone Duo löst Apple das Problem der unschönen Displayfalte mit einem radikalen Ansatz. Ein spezielles Bauteil tarnt die Knickstelle, fordert von den Käufern jedoch einen klaren Kompromiss. (Weiter lesen)

Microsoft lädt im Oktober überraschend zum Windows-Event ein

19. September 2026 um 19:22
Microsoft, Logo, Microsoft Corporation, Redmond, Campus, Microsoft Logo, Headquarter Microsoft kündigt das größte Windows-Event seit Jahren an und stellt dabei lokale KI-Funktionen in den Mittelpunkt. Nach harter Kritik an peinlichen Update-Fehlern muss der Entwickler auf der Bühne nun eine entscheidende Kehrtwende beweisen. (Weiter lesen)

Irrer Röhren-Rechner: Fährt 15 Min. hoch, kann jederzeit explodieren

19. September 2026 um 17:12
Vakuumröhre, Elektronenröhre, The Tube Computer Ein britischer Hobby-Ingenieur hat in seinem Zuhause einen funktionierenden Acht-Bit-Computer aus 460 alten Elektronenröhren konstruiert. Der Rechner kommt ganz ohne moderne Mikrochips aus, braucht aber viel Pflege und im Notfall einen Feuerlöscher. (Weiter lesen)

Dell Pro 7 Webcam 4K Review: Sounds surprisingly great

20. September 2026 um 17:11

The best webcams are getting smaller, cheaper, and faster, apparently — Dell's newest premium webcam is a 4K webcam that streams video at a maximum resolution of 4K / 60fps, which is definitely a faster and smoother frame rate than your typical Dell webcam buyer needs. There's not much you can really do with those numbers if you're not a content creator — and especially not in a professional setting, as most video conferencing apps limit your outgoing stream to 1080p or lower.

Luckily, the Dell Pro 7 has more than just smooth, high-res video going for it — it also features Windows Hello compatibility, presence detection, smart image enhancements, and built-in dual beam-forming mics that might be the first built-in webcam mics we can actually recommend. At $199.99, it's priced right alongside 4K webcams such as the Logitech MX Brio and the Insta360 Link 2 4K, which means it has some pretty tough competition.

Design

The Dell Pro 7 webcam is a 4K / 60fps webcam with a solid, sturdy fabric-covered chassis and a glass lens cover. It features a large Sony STARVIS CMOS sensor, an auto-focus lens, 4x digital zoom, and it has a maximum aperture of f/2.0. It has a built-in physical privacy shutter and comes with a detachable USB-C cable and monitor mount.

Dell Pro 7 Webcam 4K

(Image credit: Tom's Hardware)

The Dell Pro 7 is similar in design to the cheaper Dell Pro 5 Webcam 2K — it features the same low-profile oval-shaped body, though the Dell Pro 7 is quite a bit larger and heavier than the Dell Pro 5. The Dell Pro 7 measures approximately 2.6 inches (66mm) deep by 2.1 inches (53.3mm) wide, and is about 1.4 inches (35.6mm) tall. This is the same height as the Dell Pro 5, though the Dell Pro 7 is both deeper and wider than its cheaper sibling. It's also heavier — Dell lists its weight at 8.48 ounces (240.4g), but that includes the mount. However the webcam alone still weighs around 3.46 ounces (98g). By comparison, the Dell Pro 5 weighs 7.41 ounces (210g) including its mount, and weighs 2.57 ounces (73g) without it (but including the cable, which is not detachable).

Dell Pro 7 Webcam 4K
Tom's Hardware
Dell Pro 7 Webcam 4K
Tom's Hardware

It is heavier than the Dell Pro 5, but it's not unusually heavy for a premium 4K webcam. The Razer Kiyo Pro Ultra, for example, weighs about 6.28 ounces (178g) alone, and that jumps up to 11.89 ounces (337.08g) when you include the mount. The Logitech MX Brio weighs just 4.83 ounces (137g) alone, but it weighs 11.04 ounces (313g) with its mount. And the Dell Pro 7 is also quite a bit smaller than its competition — I especially like how relatively low-profile it is at 1.4 inches, which is less than half the height of the 3.01-inch (76.5mm) height of the Kiyo Pro Ultra.

Dell Pro 7 Webcam 4K
Tom's Hardware
Dell Pro 7 Webcam 4K
Tom's Hardware

The Dell Pro 7 has a built-in physical shutter that you can close with a switch on top of the webcam. It looks just like the built-in physical privacy shutter on the Dell Pro 5, but it has a built-in spring-loaded mechanism so it snaps into place when you slide the switch. (The Dell Pro 5 doesn't have this mechanism — you need to manually slide it all the way.) The spring-loaded mechanism definitely made it feel more premium than the Dell Pro 5, but it still needed to be pressed fairly hard to activate, which means you can't really use the shutter without messing up your frame.

Dell Pro 7 Webcam 4K
Tom's Hardware
Dell Pro 7 Webcam 4K
Tom's Hardware
Dell Pro 7 Webcam 4K
Tom's Hardware

The Dell Pro 7 comes with a detachable monitor mount that attaches to the webcam via magnet. The mount is a pretty standard clamp-style monitor mount, with a lip at the front that hooks over your monitor and a rubber-coated adjustable "foot" that sits against the back of your monitor to stabilize the setup. The mount attaches to the Dell Pro 7 via a relatively stable magnetic attachment point, and the camera can tilt (approximately 90 degrees forward) and swivel while mounted. On the bottom of the webcam you'll also find a universal tripod attachment mounting point so you can use it with a tripod or a different, third-party mount. The mount itself does not have a tripod attachment point, which is a little disappointing as it means you'll be limited to the movement options of whatever third-party mount/tripod you're using.

The mount is hefty and stable, weighing about 4.83 ounces (137g). It's basically the exact same mount that comes with the Dell Pro 5, though it has a slightly textured rubber coating on its "foot," while the Dell Pro 5's mount features soft, smooth rubber. The weight and quality feel much more consistent with the build of the Dell Pro 7, however.

Dell Pro 7 Webcam 4K

(Image credit: Tom's Hardware)

In the box, the Dell Pro 7 comes with a 6.5-foot (2m) heavy-duty USB-C to USB-C cable (USB 3.0) with a built-in USB-C to USB-A converter, the detachable monitor mount, and the webcam itself. The cable is definitely very thick and sturdy — a little too thick and sturdy, as bumping it kept displacing the webcam. The built-in USB-C to USB-A adapter is a nice touch, though you will still need to plug it into a USB 3.0 port if you want to get the full 4K picture quality and use some of the "smart" features (such as the "smart" HDR).

Specs

Resolution FPS

4K / 30, 60fps; 1080p / 30, 60fps; 720p / 30, 60fps

Diagonal Field of View

90 degrees

Zoom

4x digital zoom

Autofocus

Yes

HDR

Yes

Microphone

Dual beam-forming mics

Connection

Wired (USB 3.0)

Mount

Universal clip

Dimensions

2.6 x 2.1 x 1.4 inches / 66 x 53.3 x 35.6mm

Weight

8.48oz / 240.4g (including mount)

Software

Dell

Special Features

Windows Hello, AI

MSRP / Price at Time of Review

$199.99

Release Date

June 11, 2026

Well-lit Performance

The Dell Pro 7 is a 4K webcam that records video in 4K, 1080p, and 720p resolution at both 60 and 30fps — which makes it somewhat rare, as most 4K webcams record a maximum of 4K / 30fps. Not that this matters for most users, as streaming and video chat platforms still generally limit outgoing streams to 1080p at most. Still, I guess it's worth noting if you're looking for a webcam that you can use to record action sequences on.

We started out by testing the Dell Pro 7's performance in what is basically an "ideal" (and very unrealistic) webcam lighting scenario. In this scenario there are two professional lights in front of me (behind my monitor set up): a ring light and a key light. I also have four monitors — three 27-inch monitors and one ultra-wide 34-inch monitor, plus some negligible ambient lighting from various peripherals (including my desk). There are two desk lamps behind me, as well as an arching floor lamp above me. All in all, this is an aggressively well-lit scenario (and a very unlikely one, unless you happen to be a professional content creator).

Dell Pro 7 Webcam 4K
Dell Pro 7Tom's Hardware
Elgato Facecam Pro
Elgato Facecam ProTom's Hardware
Logitech MX Brio
Logitech MX BrioTom's Hardware
Razer Kiyo Pro Ultra
Razer Kiyo Pro UltraTom's Hardware

The Dell Pro 7 looked very good in our well-lit scenario. It did a great job of reigning in its auto-exposure in response to the lighting, which is something even the best webcams usually have more trouble with. It managed to keep the scene pretty evenly lit, even as I moved around the room, while also keeping it from looking too evenly lit, i.e., flat and featureless. Its auto white balancing was okay, though it trended toward the cool end of the spectrum. Actually, the colors on this webcam always seemed to be just a little too cool, even with some tweaking in the software. Not the worst thing in the world, but it was frustrating that I couldn't get the color to where I wanted it with adjustments.

That said, while the Dell Pro 7 produced an objectively very good image overall, it didn't really stand out in any way aside from that. I suppose that's not a bad thing, especially for a webcam that's (maybe) slightly more aimed at the workplace, but it mostly made me think of all the other $200 4K webcams you can pick up instead of the Dell Pro 7. Also, while the webcam did a pretty solid job of capturing still photos, the auto-focus was a little slow — which sort of negates the benefit of a 4K / 60 fps capture rate.

Low-Light Performance

To test the webcam's low-light performance, I turned off all of the lights and all of my monitors except for one 27-inch monitor. For consistency, I opened the standard Google home page, which is mostly white, on one half of the monitor and the Windows 11 camera app on the other half. This scenario leaves me in complete darkness save for the light from one 27-inch monitor, which is still quite a bit more light than a laptop user would have if they were sitting in the dark.

Dell Pro 7 Webcam 4K
Dell Pro 7Tom's Hardware
Elgato Facecam Pro
Elgato Facecam ProTom's Hardware
Logitech MX Brio
Logitech MX BrioTom's Hardware
Razer Kiyo Pro Ultra
Razer Kiyo Pro UltraTom's Hardware

The Dell Pro 7 performed moderately well in our low-light scenario. It did an okay job of lighting the scene — the picture looked better than most older webcams, but that's about it (and that's not saying much). There was a lot of noise / graininess and artifacting, however, especially when I moved. And the autofocus had (unsurprisingly) even more trouble tracking me in the dark, and an evenly-lit blurry mess is still a blurry mess.

No webcam performs particularly well in low light, because sensor size is a major factor in low-light performance and webcams are... just not that big. But compared to other 4K webcams such as the Elgato Facecam Pro and the Logitech MX Brio, the Dell Pro 7 definitely comes in a little below average.

Overexposed Performance

To test the Dell Pro 7's performance in overexposed lighting scenarios, I turned off all of the lights in front of me and three of my monitors. That left me with my overhead and background lights, as well as one 27-inch monitor. This isn't the most extreme overexposed lighting scenario, but it's a fairly common one as most offices tend to have a lot of overhead lighting (and only professional streamers put bright, studio-grade lighting directly behind a monitor).

Dell Pro 7 Webcam 4K
Dell Pro 7Tom's Hardware
Elgato Facecam Pro
Elgato Facecam ProTom's Hardware
Logitech MX Brio
Logitech MX BrioTom's Hardware
Razer Kiyo Pro Ultra
Razer Kiyo Pro UltraTom's Hardware

The Dell Pro 7 performed fairly well in this lighting scenario, though it struggled to find a natural-looking color balance (and it kept veering cooler). This is another scenario in which no webcam does particularly well — for the most part, it's enough to just not get blown out by the lighting behind you. But the Logitech MX Brio, which is probably one of the Dell Pro 7's closest competitors, did a much better job here.

Features and Software

The Dell Pro 7 is configurable via the Dell Display and Peripheral Manager, which lets you adjust camera and picture settings and set up the webcam's various features, such as Windows Hello, presence detection, and the "smart" image enhancements.

Dell Pro 7 Webcam 4K

(Image credit: Tom's Hardware)

While the Dell Display and Peripheral Manager has all the settings and adjustments you might expect in a webcam app, I didn't feel like the various manual adjustments for exposure, saturation, contrast, sharpness, and vibrance were very powerful, which was a bit surprising as usually these settings are too powerful. But this wasn't too much of an issue for me, as the picture is already pretty good — just not perfect — out of the box.

In addition to image enhancements and color adjustments, you can also set up several features in Dell Display and Peripheral Manager — such as face-tracking and auto-framing; "smart" HDR, exposure, and auto white balance; and Windows Hello compatibility. Like the Dell Pro 5, the Dell Pro 7 also has a "document view" feature designed to better focus on and display documents, as well as an "object focus" mode that can be activated using gesture controls (or manually).

The Dell Pro 7 has built-in dual beam-forming microphones, and while a built-in microphone is not really something most people are looking for in a webcam (especially as they generally tend to be terrible), the Dell Pro 7's built-in mics were surprisingly good — and not just for a webcam, but... in general. In fact, this might be the first webcam with a mic I can actually recommend.

The Dell Pro 7's mics picked up my voice very well — it came through loud, clear, and surprisingly vibrant and full, even when I was sitting at a normal distance from the webcam and speaking casually (i.e., not trying to speak "into" the mic). There was a little fuzziness and distortion around the edges of my words, and it picked up the clacking on my keyboard and the clicking on my mouse almost as well as it picked up my voice (and the software-based noise reduction in the app almost immediately started swallowing my words), but as long as you're not trying to type and talk at the same time the Dell Pro 7's mic sounds good. Not as good as a standalone USB gaming mic, of course, but on par with the average gaming headset mic.

Bottom Line

The Dell Pro 7 is actually a pretty solid 4K webcam, if not a particularly thrilling one. While I don't think most people looking at the Dell Pro 7 are going to be fiending for 60fps, I'm sure there are probably at least two people who will appreciate it. For everyone else, the Dell Pro 7 has a nice suite of office-friendly features, including presence detection to lock your PC when you're not sitting in front of it, Windows Hello compatibility for extra security, and things like document view and gesture control and an extra-wide field of view for when you need to run a remote 4K, 60fps meeting with lots of people (and documents).

But if you don't see yourself running speedy, highly-detailed multi-person webcam meetings, the similarly-priced Logitech MX Brio does a better job at making you look good... which is a big part of what webcams are for, right? The Dell Pro 7 outputs a decent picture (in relatively "ideal" lighting), but this webcam is not really about the picture — it's about everything else.

Anthropic, OpenAI, SpaceXAI, and Google face antitrust lawsuit for agreeing to slow AI development — plaintiffs say plan has been in motion for months before, calls agreement ‘self-serving’

Four plaintiffs subscribed to ChatGPT, Claude, Grok, or Gemini filed a proposed class-action lawsuit alleging that the developers of these AI models violated antitrust laws when they agreed to slow AI development. According to the Associated Press, the lawsuit argues that this agreement would “reduce the value consumers get for paid AI subscriptions” and that this coordination started in July 2026 after the leading AI labs signed a statement admitting there is “intense competitive pressure not to unilaterally slow” development.

The plaintiffs recognize the need for AI development to slow for the sake of safety, but they say that Anthropic founder Dario Amodei’s cooperation proposal is a “shortcut” that “substitutes collective restraint for individual accountability.” Attorney Nick Rowley, the lead counsel for the plaintiffs, says, “AI will quickly spin out of human control and could kill us all if we allow AI safety and protocol … to be controlled by private self-serving agreements between the world’s most powerful ‘for profit’ technology companies.”

Amodei’s essay acknowledged the antitrust risk and indicated he was hoping that the government would make an exception. OpenAI’s Sam Altman responded to this call on X, saying, “We welcome a federal framework that sets consistent safety requirements for frontier AI. But we do not believe we need to wait for an antitrust exemption or legislation to begin the work of providing this confidence.” However, the Trump administration shot down this idea, with the president himself saying, “AI taking over the World, destroying Humanity, and all other things bad, is a HOAX.”

Chinese state media also criticized this announcement, saying that the call to put the brakes on AI development is nothing but a response to Chinese competition, especially as Amodei’s essay explicitly mentioned the desire to slow China’s progress and widen the U.S.’s gap over Beijing. China Daily called the proposed agreement a “club whose membership rules have been drafted before the guest list is announced” and added that “a global AI-safety framework that excludes China is not quite global.”

There have been a couple of bizarre incidents where AI agents took their users’ commands too literally, like kicking out another person from a waitlist just to get their user ahead of the queue or deleting a company’s entire database when their AI agent faced a problem and it guessed that making the move was the best option. However, there have been more sinister events, such as when unreleased AI models broke out of their testing environment and hacked HuggingFace’s production servers. Big Tech is making the call to slow down development to catch up in terms of security, but people are calling them out for antitrust activity probably because they do not trust these companies.

The PC gaming ray tracing obsession began with the first RTX 20 graphics cards released on this day in 2018 — the GeForce RTX 2080 and 2080 Ti led the charge, but games were thin on the ground

20. September 2026 um 16:05

Nvidia’s Turing GPUs became available to enthusiasts for the first time on this day eight years ago. This wasn’t just another accelerated GPU generation, though, at least according to Nvidia. The GeForce 20 series pioneered a “20 years in the making” ability to deliver hybrid graphics enhanced by real-time ray tracing. Nvidia made this new technology available at the high-end first, via the GeForce RTX 2080 and RTX 2080 Ti (review links). The more mainstream RTX 2070 wouldn’t become available until October.

In a blog post a month ahead of the release day, Nvidia CEO Jensen Huang didn't hold back in heralding the arrival of Turning for PC gaming graphics. “Turing opens up a new golden age of gaming, with realism only possible with ray tracing, which most people thought was still a decade away.” He went on to claim that “Once you see an RTX game, you can’t go back.”

Despite Huang’s boasts we can look back and confidently say that many gamers still don’t care about ray tracing. Nor do they wish to endure the performance impact even the latest generation mainstream graphics cards from Nvidia (and AMD, and Intel) still suffer from when this feature is turned on. Moreover, at the time of launch back in 2018, and for quite a few months onwards, there was little in the way of content that made the new RTX 20 series' distinguishing feature seem worthwhile. Early in-game showcases that garnered a lot of pixel peeping and chin rubbing included Battlefield V, Metro Exodus, and Shadow of the Tomb Raider.

Our review of the RTX 2080 Founders Edition noted that this new second-fastest Turing architecture card managed to outpace the legendary GTX 1080 Ti. However, we grumbled about it being $100 more expensive than the former flagship. During this era, Nvidia Founders Editions were actually more expensive than the base models from AIBs. Thus the RTX 2080 FE had an MSRP of $799, but you might have been able to pick up an Asus, Colorful, EVGA, Gainward, Galaxy, Gigabyte, Inno3D, MSI, Palit, PNY, or Zotac for $699.

Turing launch pricing

(Image credit: Nvidia)

Our review of the GeForce RTX 2080 Ti flagship was more positive, despite the conclusion that the “$1200 price tag is out of reach for most gamers.” The 71% uplift in price wasn’t really worth it for the ~26% faster performance vs the GTX 1080 Ti. It was also about 20% faster in gaming than the pro Titan V, though.

Our review of the RTX 2080 Ti was 14 pages long, but here’s a direct link to some gaming benchmarks featuring the likes of Tom Clancy’s Ghost Recon, The Witcher 3, and World of Warcraft: Battle for Azeroth. During gaming, this new consumer flagship would typically consume about 280W.

Eight years later, we can say that realtime ray tracing has indeed proved popular. Even consoles and mobile games now use and boast of this visual tech, and probably couldn’t ignore it without getting sidelined. But adoption has been slow, and it has taken yet more layers of technology, such as DLSS for the green team, to make ray tracing at all accessible for budget / mainstream gamers, even in 2026.

Do you still rock a Turing GPU in 2026? If you do, or are just curious about how well an 8-year-old card would do in 2026, I'm sorry to say that Turing has slipped off the end of our famous graphics card hierarchy. However, the following generation RTX 3070 at $499 offered very similar performance to the prior-gen $1,199 flagship. Those were the days (except that the cryptomining craze happened).

Researchers build a drone that navigates with physical whiskers to operate in dark, dusty or smoky places where cameras or GPS can fail — sub-100 gram drones run 34KB software to enable sub-millimeter precision

A team of researchers from The Netherlands’ Delft University of Technology built a lightweight whisker-based tactile sensor that allowed drones to navigate purely by touch. According to TechXplore, the system is designed for tiny autonomous robots weighing under 3.5 ounces or 100 grams, which face challenges in carrying heavy sensors, processors, and power sources, while sensors such as cameras, rangefinders, and LiDAR often have trouble navigating in poor conditions, such as dark environments or dust- and smoke-filled areas.

“Here, we aim to equip drones with rich tactile sensing — not for manipulation in the air, but for a novel concept of tactile navigation: using touch to explore and fly through the unknown,” Associate Professor of Aerial Physical Interaction and Embodied Intelligence Dr. Salua Hamaza told the publication. “But this comes with a challenge: for tactile sensing to work on drones, it needs to be lightweight, low-latency, and low-power. Inspired by nature, we found the answer in whiskers.”

Rodents and other small mammals use vibrissae, more commonly known as whiskers, to navigate in tight and dark spaces with low visibility. So, the team emulated this capability by attaching two whiskers to the front of the drone pointed upwards at an angle, with each one connected to three miniature pressure sensors at the base. As the whisker contacts a surface, the changes in each of the pressure sensors allow the drone to estimate its relative depth and location. The drone can then estimate the surrounding surfaces to avoid obstacles, follow the surface, and even map the area based on what it can feel.

Another challenge with equipping drones with whiskers is that airflow could potentially disrupt the system. So, the researchers built a lightweight, real-time processing pipeline that accounts for these minute changes and gives the whiskers millimetric precision. What’s more interesting is that this program, which can separate turbulence from surface detection, only uses 34 kilobytes of memory. “We wanted to show that touch does not have to come at the cost of size or computational power,” researcher Chaoxiang Ye told TechXplore. “Our entire tactile perception pipeline runs onboard using just 34 kilobytes of memory, allowing a tiny drone to sense and respond to its environment in real time.”

While this lightweight system won’t be useful for the world’s fastest drone, it’s still a great option for tiny drones designed for search-and-rescue operations. Rescue units equipped with these tiny drones could deploy them onsite to explore collapsed structures without endangering people or animals and would even pair well with this 3D-printed cyborg cockroach designed for rescue operations.

Final Fantasy VII Revelation might use upwards of 200 GB and requires an additional download — latest entry in the series of remakes may set a new record for the size of a base install

With storage prices hitting insane peaks across both SSDs and hard drives, it's a safe bet that many gamers are carefully counting every wasted gigabyte — particularly as most AAA productions get bigger with each iteration. Final Fantasy VII fans looking to play Revelation, the final entry in the remake series, might have to delete another game on their console or PC to make way for the potentially over-200 GB title.

This revelation came about at the Tokyo Game Show, in an interview where Video Games Chronicle (VGC) talked to Final Fantasy VII remake series director Naoki Hamaguchi. He says the game might take up 200 GB or more, needing the one UHD Blu-ray disc (to the tune of 93.1 GB usable) along with an additional download for the remainder of the data — potentially putting the required download at 100+ GB.

The director remarks that the figure is an estimate, but it's not hard to believe considering the series' gigantic scope plus the fact that the previous entry in the series, Rebirth, took roughly 146 GB. When prompted about fitting the game in two discs (hypothetically, two UHD Blu-rays), he stated that doing so would require a "compromise" for the game's scope, or presumably, visual fidelity.

Furthermore, he clarified that delivering game content digitally allows for patching up until the release date, whereas the standard disc manufacturing process needs around three months' planning.

Hamaguchi added that there are two character backstory DLCs planned for Revelation. One will go over Vincent's story, while the other will be centered around everyone's favorite ōdachi-wielder Sephiroth. Considering that the INTERmission DLC for Remake was roughly 8 GB, there's a chance that a fully loaded install of Revelation could ring in at as much as 215 to 220 GB.

That storage requirement would make Final Fantasy 7 Revelation what appears to be the first game to require 200 GB for strictly a base install. Even the infamous 300+ GB requirement of Call of Duty Black Ops 6 was only doable if one installed every single content pack and language. Some PC games like DCS titles, Microsoft Flight Simulator, and ARK: Survival Evolved can hit many hundreds of gigabytes, but that's by way of added maps and content packs.

Revelation is coming April 8, 2027, giving gamers plenty of time to prepare. Even still, PC and PlayStation 5 owners can easily add storage, since both systems can use bog-standard NVMe drives — up to 8 TB in the case of Sony's console. Meanwhile, Xbox owners are worse off, since increasing available storage requires specific and pricier expansion modules that cap out at 4 TB.

Microsoft patents system to freeze games and inject ads during downtimes — watching commercials earns ad-free playtime credits

More games are taking advantage of the free-to-play model, and Microsoft is building systems designed to deliver ads without disrupting the gaming experience. According to Respawn First, the system would first give players some ad-free playtime, which could either be based on time or in-game progress, such as levels and bosses. Once this expires, the company will then open a window and briefly serve “promoted content.”

However, this system will not just show ads out of the blue. Instead, it will work with the game engine so that they will only appear during downtimes, like after a boss fight, at the end of a cutscene, while a new level is loading, when you complete a quest, or enter a menu. While the ad is being served, the game enters a frozen state to ensure that player progress isn’t disturbed. After you finish watching the ad, it resets the ad-free playtime, allowing gamers to play another round with no distractions.

The patent application itself describes it as “a content management system” and that it could obtain a promoted content trigger event based partially on the game, suspend a user’s interaction with the game based on the promoted content trigger event, obtain promoted audiovisual content and present it to the user, commence the user’s interaction with the game, and establish “a credit based at partially on the promoted audiovisual content, wherein the credit delays suspension of the user’s interaction with the interactive software application during a credit duration.”

Based on this description, it works similarly to some free-to-play mobile games, where ads are automatically served after you finish a round or after a few minutes of playing. The difference with this system is that it doesn’t serve ads arbitrarily; instead, it works with the game engine and even uses machine learning to determine when it’s the best time to show players the ad.

While this is still a patent application and it’s not even clear if this has been deployed in actual games, it shows what Microsoft is considering for how it could monetize free-to-play games. We’ve seen similar moves with Xbox Cloud Gaming, with the company experimenting with an ad-supported free tier for the cloud gaming service.

While the tech that Microsoft applied for a patent on could actually be a good thing, as it would make in-game ads less jarring, we could argue that it would encourage both gamers and publishers to focus on free-to-play titles. The idea behind these games and services is that it would allow more people, especially those who don’t want to spend cash, to enjoy gaming. However, some say that they’ve actually broken the diversity and innovation in the gaming industry, as developers and publishers focus more on monetization instead of unique games and quality titles. You can view the USPTO application here [PDF].

Prusa CORE One+ INDX review: Time for a 'Tool' change

The Prusa INDX is a revolutionary new toolchanger capable of printing up to eight colors of various materials. INDX stands for Induction Dynamic Extruder, with each slim toolhead having no moving parts, just a nozzle and filament path. The extruder, or “smart head,” does all the work.

INDX is a collaborative project between Prusa Research and Bondtech. Prusa makes the platform, in this case a CORE One+ Gen 2, while Bondtech produces the toolhead system. The two companies have a long history of working together, going back to 2017’s MK3 bedslinger. The INDX can also be purchased separately on Bondtech’s site as a DIY kit to be mounted on any open-source 3D printer you feel like modding.

There are definite advantages of going with the Prusa INDX. You can buy it ready to roll, premounted on CORE One that’s ready to print ten minutes after removing it from the box. Even purchasing it as a kit from Prusa removes a lot of hassle and headache, as the kit is custom-fitted to CORE One, with all the wiring, programming, and whatnot done for you.

Sorting through the website to figure out what combination of kit and printer you need is the hardest part of the INDX experience. If you already have a CORE One, prices start at $749 for a four-color INDX “conversion” kit. Prusa optimistically says the kit takes 5 to 6 hours to install, but it took me the better part of a weekend to disassemble my machine and rebuild it as an INDX when I tested out the early Founder’s Edition.

The Prusa INDX is the first multicolor 3D printer to ditch the prime tower, making it practically waste-free. While all toolchangers can seriously cut down on wasted material by virtue of having a nozzle for each color, they still need to “prime” the nozzles before printing. This priming creates a tower of wasted material. Prusa has circumvented the prime tower with a new wiper mechanism that quickly shoots out a tiny blob of filament that’s about 13 milligrams in size – smaller than a grain of rice.

In my testing, I found the Prusa INDX was faster and less wasteful than any other toolchanger in the workshop. I ran the same model with similar settings on both the Prusa INDX and the Bambu Lab H2C, the closest machine to a toolchanger that Bambu currently has in production. The INDX was able to run it nearly nine hours faster, with 83.58 grams less wasted material (not counting supports) and 3 more colors.

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

The CORE One+ INDX starts at $1,699 for a DIY kit with four toolheads and goes up to $2,119 for an assembled 3D printer with eight toolheads, plus a Buddy Cam and Advanced filtration. If you already have the printer, the conversion kit is $749 for four toolheads and $999 for eight. There is no pricing for individual toolheads at the moment, but you can start with four toolheads and later add more. Individual tools are currently $45 on the Bondtech website.

The Prusa CORE One+ INDX lives up to its reputation and is one of the best 3D printers we’ve tested to date.

Specifications

Prusa CORE One+ INDX

Prusa CORE One

Prusa CORE One L

Prusa CORE One L+

Build Volume

248 x 205 x 270 mm (9.76 x 8.07 x 10.6in)

250 x 210 x 270 mm (9.84 x 8.3 x 10.6 in)

300 x 300 x 330 mm (11.8 x 11.8 x 12.99 in)

300 x 300 x 330 mm (11.81 x 11.81 x 12.99 in)

Material

PLA/PETG/TPU/ABS/ASA /PC (up to 300 degrees)

PLA/PETG/TPU/ABS/ASA /PC (up to 300 degrees)

PLA/PETG/TPU/ABS/ASA /PC (up to 290 degrees)

PLA/PETG/Flex/PVA,ABS/ASA/PA/PC (up to 290C degrees)

Extruder Type

Direct drive

Direct drive

Direct drive

Direct drive

Nozzle

.4mm (Highflow, Surface hardened steel)

.4mm (Highflow CHT)

.4mm (Highflow CHT & Hardened Steel)

.4mm (Brass CHT Installed, Abrasive Resistant Included)

Build Platform

Satin Powder Coated, spring steel flex plate (heated)

PEI spring steel flex plate

PEI spring steel flex plate

Double-sided PEI flex plate

Bed Leveling

Automatic + Load Cell

Automatic

Fully automatic

Automatic, Loadcell

Filament Runout Sensor

Yes

Yes

Yes

Yes

Connectivity

USB, LAN, Wi-Fi, App

USB, LAN, Wi-Fi, App

USB, LAN, Wi-Fi, App

LAN, WiFi, USB Flash Drive

Interface

Color touch screen with knob

Color touch screen with knob

3.5-inch color screen touch screen with additional knob

Color touch screen

Machine Footprint

630 x 471x 690 mm 24.8 x 18.5 x 27.1 in) with Spoolholders & Top Hat

415 x 444 x 555 mm (16.3 x 17.5 x 21.8 in)

469×521×635 mm (18.5×20.5×25 in)

469 x 521x 635 mm (18.5 × 20.5 × 25 in)

Machine Weight

24 KG (52.9 lbs)

22.5 KG (49.6 lbs)

21.9 KG (48.28 lbs)

21.9 KG (48.21 lbs)

MSRP

$1,699 (4 Toolheads)
$2,119 (8 Toolheads)

$1,199

$1,999

Starts at $1,999

Release Date

April 23. 2026

November 19, 2024

November 19, 2025

August 2026

Prusa CORE One+ INDX: Included in the Box

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

The Prusa CORE One+ INDX we received was pre-assembled and included eight toolheads. It only needed to be unpacked, have its screen mounted, then snap on the spool holders and Bowden tubes. Besides tools, the printer comes with a full spool of Galaxy Black Prusament PLA, a USB Stick, a handbook on 3D printing with your new machine, and a bag of Gummy Bears. The USB stick contains several models, while PrusaSlicer is available for free download from the website.

We also received a Buddy Camera and several boxes of filament to perform the review.

Design of the Prusa CORE One+ INDX

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

The CORE One+ INDX is a Core XY 3D printer converted into a toolchanger. It has a slim, steel exoskeleton with indents on either side. The right side holds a 3D-printed waste container on the outside for the tiny bits of filament the machine drops from the wiper system inside the chamber. We’re unsure if this mod is a permanent feature or an apology bonus for being unable to deliver fully hardened steel nozzles at launch.

Like the original CORE One, the door and upper parts of the side panels are translucent black polymer. The top panel is now replaced by a “top hat” to give the multitude of Bowden tubes room to work. Since the shell is made of folded steel, it’s not exactly airtight, but so far we haven’t had any trouble printing ASA or ABS in the machine.

The exoskeleton is an interesting concept. It provides a strong, stiff frame for the printer while also minimizing materials and avoiding that cheap plastic feel that plagues many other designs. The indented sides do more than slim down the printer’s silhouette; they reduce the interior space of the printer, allowing the chamber to be sufficiently heated (when needed) by only the heater bed.

Like every other Prusa printer before it, several of the CORE One+ parts are 3D printed with PC Blend Carbon Fiber, though more pieces are moving to in-house injection molding. Most of the machine is manufactured at the main factory in Prague, though printers assembled in the United States will have some parts printed locally in Delaware.

The CORE One+ has a door that can be flipped to open on either side. And thankfully, that door can remain closed at all times thanks to an active cooling system and automatic top vent.

The INDX ditches the Nextruder extruder for the Bondtech induction-heated toolhead. The toolhead looks way too exposed out of necessity, as it picks up the passive nozzles by simply ramming itself onto the rack and grabbing the toolhead with magnets. The motion system is extremely accurate, and I had no problems with it during testing. You can see the copper coils of the induction heating system very plainly.

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

Unlike the Prusa XL, the toolheads mount on a rack in the front of the chamber. They take up very little space, but you will lose 15 mm of Y and 2 mm of X on the build plate compared to the CORE One+.

The rack does make seeing inside the printer a bit of a challenge, but the optional Buddy Cam has a clear view from the inside.

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

The wiper is located to the side, on top of the indent. In the Founder’s Edition, the wiper dumped into a small removable cup clamped to the side panel. Our review unit has a hole drilled into it to dump into a large exterior container, which is a huge improvement.

Prusa CORE One+ INDX
Tom's Hardware
Prusa CORE One+ INDX
Tom's Hardware
Prusa CORE One+ INDX
Tom's Hardware

Anyone who’s had to calibrate an XL will rejoice at the new automatic tool offset calibration system. A calibration sensor sits in the front corner of the machine, and you don’t need to do a thing but keep it clean.

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

The CORE One+ has active chamber temperature control, which is NOT the same as chamber heating. Instead, the machine’s interior geometry is optimized to capture heat thrown from the bed to heat the chamber up to 55C. A fan and smart ventilation system likewise keep the chamber cool enough for PLA even with the door closed.

Assembling the Prusa CORE One+ INDX

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

The Prusa CORE One+ INDX we reviewed came fully assembled and only needed to be unpacked. Simply pull it out of the box, remove the packing materials, snap the screen on and the spool holders, and plug it in.

Once the machine is turned on, you’ll see a cartoon version of Josef Prusa to guide you through setup. However, calibration is now handled at the factory, so there’s nothing left to do but make sure you’ve removed the zip ties and carry on your merry way.

Leveling the Prusa CORE One+ INDX

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

Bed leveling is a no-brainer, as the Prusa CORE One+ is fully automatic. There are no manual adjustments and no need to adjust the Z offset. The printer uses a load cell sensor connected to the nozzle, which physically taps the print surface for precise measurement.

The printer trams the bed and calculates the required Z height before each print. And yes, if you need it, live Z adjustments are available in the control panel.

Loading Filament on the Prusa CORE One+ INDX

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

Loading filament is very simple. Simply place the spools on the side-mounted rack and feed the plastic into the reverse Bowden tube until it reaches the hotend. You’ll need to open the printer menu and tell it which toolhead you’re loading, since the toolheads themselves are passive. The carriage will zip over, grab the requested tool, and take it to the nozzle wiper to purge a small amount of filament into the cup. It will wipe the nozzle and park the toolhead when you’re done.

The inductive heater brings each nozzle up to temperature in a matter of seconds.

Unfortunately, the printer only asks what kind of filament you’re loading (PLA, ASA, Flex, or more) but not what color. This is probably due to the fact that the slicer does not constantly communicate with the printer over the cloud, but I’m hoping that this feature will become available with a future firmware update. For now, you’ll have to manually enter your filament colors into the slicer. There is a remapping option on the control screen, but shifting around eight spools' worth of information in this fashion is tedious.

The spoolholders are sturdy manual devices that can hold literally any brand of filament you might be using. They even expand to hold 3KG spools.

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

Preparing Files / Software for Prusa CORE One+

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

The Prusa CORE One+ uses its native slicer, PrusaSlicer. This open-source slicer is developed by Prusa Research and serves as the foundation for many other slicers. It comes with dozens of profiles for every material and nozzle size that Prusa Research makes.

The slicer also has built- in Color Mixing, which allows you to blend two or three colors with ultra-fine layers to create the illusion of more colors.

The CORE One+ can also use Prusa’s web-based slicer, EasyPrint, to print directly from Printables, Prusa’s free library of files, or from a mobile device.

Printing on the Prusa CORE One+ INDX

The fully assembled CORE One+ comes with a full 1 KG roll of Prusament PLA Galaxy Black. If you want more colors and materials like silks and multicolor filaments, you should check out our guide to the best filaments for 3D printing for suggestions.

I used some of the sample rolls sent my way, plus a couple more lying about the workshop, to Prusa’s new calibration butterfly, Otto. This eight-color sample test print took 1 hour and 14 minutes. The wings are a first-layer test and are only two layers thick. A tab on the wing slots into the body to prove that tolerances and extrusion flow are correct. The multi-colored wing segments act as a visual test for first-layer quality, belt tension, and toolhead alignment, as any tiny offset in color boundaries or axis motion will show up instantly. This is a lot more useful than a Benchy for multicolor printing, and it makes a cool decoration you can keep on the shelf.

Prusa CORE One+ INDX

Prusa Research, Otto the Calibration Butterfly (Image credit: Tom's Hardware)

I printed this 100%, 150mm tall, Cinderwing3D Butterfly Dragon that I could never get to stick to the bed with other multicolor machines. Sitting next to it is a small container with all the waste this print produced from 1646 tool changes: 18 grams. When you look really close, they look like Nerds candy.

This printed in 25 hours, 41 minutes, using a .2 mm layer height, 3 walls and 10% gyroid infill. It took a little longer to print because I slowed it down to 100mm/s across the board due to the precarious wing situation. The filament is Prusament PLA in Orange, Yellow, Simply Green and Galaxy Black; Inland Purple, and Bambu Lab Basic Pink.

Prusa CORE One+ INDX
Cinderwing3D Butterfly Dragon and 18 grams of Nerds candy.Tom's Hardware
Prusa CORE One+ INDX
Cinderwing3D Butterfly Dragon and 18 grams of Nerds candy.Tom's Hardware

For PETG, I printed a planter I designed. I’ve been trying to learn Nomad Sculpt, but I still need to rough things out in Tinkercad. For that reason, please excuse the rough layer line near the bottom, which is entirely a design flaw and not the printer’s fault. PETG doesn't color swap quite as cleanly as PLA, and I had to pick a few stray flecks off the print. Otherwise, it’s pretty darn good. This is printed in Prusament Galaxy Black and Yellow Gold PETG, with Deepwater Blue from Greengate. This print took 6 hours and 14 minutes to print using default settings and a .2mm layer height. There was 6.84 grams of filament wasted with 537 tool changes.

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

For high-temperature testing, I made these pumpkin containers, again with a mash-up of Tinkercad and my fledgling Nomad Sculpt skills. You really don’t want to see the insides of these things. But they printed really well in Prusament ASA Orange and Galaxy Black, with Ambrosia Armored Turtle Green ASA. I couldn’t find any white ASA, so I found a random spool of white ABS to fill in. The printer had no problem mixing the two materials as they are quite similar. I don’t think this photo does the orange justice; it’s possible it’s a bit fluorescent. Most importantly, there was no odor while these ran, as the printer remained closed and filtered. The large pumpkin took 13 hours and 45 minutes to print using a default .2mm layer height. It had 9.4 grams of waste over 632 tool changes.

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

A note on TPU: The Prusa INDX does not have an official profile for flexible materials as yet, but it is listed as being TPU-capable. I wrote up my own profile, copied from a standard CORE One+, and had mixed luck. It had difficulty with oozing and would occasionally jam up when trying to print with more than one color. This needs further work and experimentation.

Bottom Line

Prusa CORE One+ INDX

(Image credit: Tom's Hardware)

The Prusa CORE One+ INDX is the machine Prusa Research needs right now to compete in the modern marketplace. Is it a bit of a splurge? Yes, but the company’s reputation for reliability, right to repair, data security, and continued support through the years makes it a safe splurge.

Starting at $749 for a four-tool conversion kit and going to $2,119 for a fully assembled machine with the works, the CORE One+ INDX offers flexible price points for Prusa fans. Once assembled, the 3D printer itself is easy enough for families and school kids to use, but capable enough for small businesses and workshops. Plus, the ability to take the machine completely offline means it's a secure work partner for those who are mindful of data security or simply have unreliable internet service.

If you're a tinkerer and already have a CORE One or heck, even a MK4S, there is an upgrade path that could be a fun project that will net you the latest printer at half the cost.

If a Prusa machine seems just a bit too spendy for your budget, the $849 Snapmaker U1 is an awesome four-color toolchanger with an evolving ecosystem and a thriving community of users. The Bambu Lab H2C nozzle swapper is a touch more expensive at $2,499, but has a larger 330 x 320 mm build plate, even if it only does five colors.

MORE: Best Budget 3D Printers

MORE: Best Budget 3D Printers for Beginners

MORE: Best Multicolor 3D Printers

Massive 192GB GTA leak reveals early GTA VI map and canceled DLCs — files show liquid nitrogen death for Trevor and scrapped Liberty City expansion

A massive 192 GB treasure trove of GTA V data has surfaced online, and multiple fans and enthusiasts have revealed data pertaining to the early development of GTA VI as well as unreleased DLCs and alternate endings in the 2013 game. The data leaked way back in 2022, which was also the same year Rockstar confirmed GTA VI. Furthermore, more recent leaks have a full working build of the upcoming game, unlike the rough draft that we see here.

The most interesting thing found in the archive was an early build of the GTA VI map that has apparently been built and is playable on GTA V. X user TJGM shared screenshots of the rough drafts, showing early concepts of Leonidas, with various areas looking like they were built from satellite images and Google Maps Street View. It’s also been alleged that these were from 2014 to 2015 — if true, then this would show that Rockstar has been, to some extent, working on a sequel to its most popular title even before the original came out on PC in 2015.

A VERY early build (2014/15) of the #GTAVI map leaked today and it's playable within GTA V. So I've put together all of the images I could find that have leaked so far. You can find them in this thread🧵PLEASE keep in mind, this is VERY early. The only part of the map that even… pic.twitter.com/3WXFQAWjCUSeptember 18, 2026

There also appears to be a map outline for Liberty City designed, which is a nod to an unreleased DLC for GTA 5 that was supposedly set in the city. It’s only accessible via CodeWalker, the GTA 5 map editor, and is seemingly much larger than the original map in GTA IV. However, it’s only an outline, and there’s no other information embedded in the files. Aside from the Liberty City DLC, details of another unreleased single-player expansion called Agent Trevor were discovered buried among the files.

This was revealed in an X post by affmal, which showed a massive bunker under the satellite relay station in the Grand Senora Desert, a spaceship, and an Arab mansion. Although some of the details here were recycled from other in-game assets, the user said that they’re three times bigger than what we have seen in the game so far.

DLC Agent Trevor for GTA 5, the interior in the 192GB leaks is huge under the satellites, the Arab mansion. Space mission SpaceShip .Some of the interiors have been recycled but it's clearly three times bigger there. pic.twitter.com/QMMhQlDxMjSeptember 18, 2026

There were also some voice-overs for cutscenes that didn’t make it into the final game, including one where GTA IV’s Brucie Kibbutz was talking with GTA V’s Franklin in some sort of mission. The other sound clip shows Trevor getting a cold alternate ending if you picked Option A in GTA V’s finale. Here, it hints that Trevor crashed into a tank of liquid nitrogen, after which he freezes and breaks into pieces, which is quite the opposite of what actually happened to him in the final game.

Dialogue for the original #GTA V option A ending has leaked!They were originally going to have Trevor crash into a tank of liquid nitrogen instead of an oil tanker. The liquid nitrogen would make him freeze and then shatter.Thanks @HeySlickThatsMe for finding this. pic.twitter.com/lNiQfrVRHzSeptember 18, 2026

GTA VI is set to go live in under two months, with pre-orders available today. Many GTA fans seem to be interested in the what-ifs and what-could-have-been scenarios: what if Rockstar had decided to release these things in the final game as side missions or alternate endings, or if the company had decided to make the single-player DLCs instead of focusing on GTA Online and Red Dead Redemption 2.

Noctua fans prevent the CAIM1 ‘Anti-AI’ 4K camera from throttling — unusual camera’s processor gets toasty as it records while performing cryptographic calculations

20. September 2026 um 14:20

A premium PC DIY fan brand has announced that one of its prized spinners is being used in a 4K camera. Noctua says that its NF-A4x10 5V PWM was used by the CAIM1 camera designers due to its quiet, compact nature and strong airflow and pressure performance. This camera runs two intensive processing tasks simultaneously within a compact shell, high-bitrate imaging and cryptography, hence the need for active cooling to prevent throttling.

CAIM1 proves its footage is real at the moment of capture. 4K60 capture and cryptographic proof generation at once push its processors to the thermal limit – inside a mostly enclosed shell.So it needs a fan. It just can't be heard or felt... https://t.co/2SL3rVc8N5 @CaimeraX… pic.twitter.com/Ogbe4YBRqXSeptember 18, 2026

The CAIM1 is something of a niche product. It has been designed to create photo and video captures that one can say with certainty haven’t been altered or generated using AI. Noctua says it is “cooling a camera built to prove reality.” CAIM1 is short for Counter Artificial Intelligence Machine 1.

From the brief description provided by the source, this anti-AI functionality seems to work by piping the imagery directly from the lens/sensor through an “onboard hardware attestation with edge cryptographic proof generation” process. This is stored on the camera’s “immutable, decentralized storage, enabling the origin of the media to be verified independently,” says the Austrian air-cooling specialist.

Of course Noctua’s involvement was beneficial to the camera makers for its high-quality precision fans. The CAIM1 generates heat through its high-bitrate 4K imaging activity, its cryptographic processing, all within the confines of a compact handling-friendly shell. Other key considerations of the designers were precise PWM fan control, and finding a fan with minimal noise (as the camera records audio) and minimal microvibrations.

Noctua fans prevent the CAIM1 ‘Anti-AI’ 4K camera throttling
Noctua
Noctua fans prevent the CAIM1 ‘Anti-AI’ 4K camera throttling
Noctua
Noctua fans prevent the CAIM1 ‘Anti-AI’ 4K camera throttling
Noctua

Noctua says its NF-A4x10 5V, with its PWM’s SSO2 bearing system and smooth motor drive fitted the bill. This tiny fan was leveraged in a unified single-airstream cooling design with custom anti-vibration mounts, situated right behind the image sensor. This directs air across the sensor’s alloy heatsink backplate, and which gets exhausted though the camera chassis left side.

Our nozzle-headed readers will also be pondering over the Prusa branding on the camera body. The simple answer is that the CAIM1 is still at the prototyping stage and these models have been prepared using 3D printers and Prusament PETG Noctua Beige and Noctua Brown for the outer shell and fan mount. CAIM1 devices will be showcased at a handful of trade shows in Japan later this month. However, commercial batches are targeting Q1 2027 availability.

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