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Received yesterday — 06. August 2026

Wegen steigender Kosten: Sony plant mehr Werbung auf der PlayStation

06. August 2026 um 09:11
Sony, PlayStation 5, ps5, Spielekonsolen, Controller, Sony PlayStation 5, Playstation Dualsense, PlayStation Controller, PlayStation 5 Controller, Playstation Logo Sony baut seine Werbeabteilung für das PlayStation-Ökosystem massiv aus, um die steigenden Produktionskosten abzufedern. Weltweite Stellenausschreibungen deuten auf neue Anzeigenformate hin, die frische Einnahmen generieren sollen. (Weiter lesen)

Nach fast 20 Jahren: Endlich kommen Platin-Trophäen für Xbox-Spieler

06. August 2026 um 08:47
Microsoft, Gaming, Spiele, Konsole, Spielkonsole, Games, Xbox, Spielekonsole, Spielekonsolen, Erfolg, Erfolge, Trophäe, Gamerscore, Platin, Trophy, Trophäen, 1000G Nach fast 20 Jahren erfüllt Microsoft einen der größten Wünsche der Xbox-Community. Ein Äquivalent zur bekannten Platin-Trophäe der Sony PlayStation soll noch in diesem Jahr erscheinen und Spieler für den Abschluss von Titeln mit Erfolgen belohnen. (Weiter lesen)
Received before yesterday

Marvel Tokon: Fighting Souls - Neuer Trailer zum Start des Prügelspiels

05. August 2026 um 12:20
Trailer, Sony, Playstation, Marvel, Prügelspiel, Fighter, Marvel Tokon, Fighting Souls, Arc System Works, Marvel Tokon: Fighting Souls Marvel Games und die PlayStation Studios veröffentlichen in dieser Woche das Fighting Game Marvel Tokon: Fighting Souls für den PC und die PlayStation 5. Kurz vor dem Start steht jetzt der offizielle Launch-Trailer zur Ansicht bereit und zeigt einige der spielbaren Kämpfer. (Weiter lesen)

Deine alte PS Vita liegt nur herum? So kannst du jetzt Xbox-Spiele darauf zocken

04. August 2026 um 14:30
Deine alte PS Vita liegt nur ungenutzt in einem Schrank herum? Jetzt kannst du den Handheld wieder entstauben und tatsächlich für aktuelle Xbox-Games nutzen. Wie das funktioniert und welche Einschränkungen es gibt. weiterlesen auf t3n.de

Sony doubles down on axing physical game discs — CFO reiterates 'we’re going to cautiously move this forward'

01. August 2026 um 13:00

Despite widespread public backlash, Sony has reaffirmed its plan to transition PlayStation to an all-digital platform during the company's FY26 Q1 earnings call. The company is moving forward with ending the production of physical game discs in January 2028. After this date, the company will no longer manufacture physical media for new game releases. This decision gives PlayStation fans and retailers a little over a year and a half to prepare for the change.

When asked about Sony's decision to end production of physical game discs during the Q&A session, Lin Tao, Executive Officer and CFO for Sony, replied that:

"On this point, we announced that January 2028 onwards, we will no longer be manufacturing game discs. One and a half years ahead. We made this announcement at this time. There are various reasons we made this decision."

Tao further explains the rationale behind the digital paradigm shift, a move that was met with negative criticism from PlayStation fans and parts of the industry.

"The biggest being that the digitalization of content overall has been progressing. That’s the big factor. It’s not just for PlayStation, but for all kinds of contents; digitalization is progressing. When we think about the future, we put in a lot of thought and time; we cautiously considered this, we came to this conclusion, we’re going to cautiously move this forward.

To this decision, we have received various opinions; people have strong views. We understand that the community has put forth those views to us.

Games are loved by many people. It’s a form of entertainment that’s loved by people; it’s connected to people’s fond memories in many cases. We understand those emotions. We want to consider that."

According to Sony's financial results for FY26 Q1, which covers the period from April to June, the company raked in $1.2 billion in digital game revenue. In stark contrast, physical game sales brought in only $128 million for Sony, meaning digital revenue was more than 9X higher than physical sales. The growth in digital sales and the disparity with physical sales shows why Sony is eager to go all in on digital.

Sony was asked directly about the impact of discontinuing physical discs. In response, Ishii, a Corporate Communications executive at the company, provided the following statement:

"Well, up until 2028, well, at this point in time, well, we are not seeing any impact on our business as of now. Going forward, about the content sales, I think a large part is already digitized.

Therefore, as a result of the discontinuation of a disc, we don’t see that there will be any negative impact on our business. However, as I already said, the users, the players, have attachments, and we have to think about how to respond to that feedback."

Phasing out game discs will undoubtedly have a significant financial impact on gamers. Physical game discs not only provide ownership, but they also come with the benefit of resale. Gamers can recoup some of what they paid for it once they are finished playing. The extinction of game discs represents the loss of the ability to share physical games with friends and family. The PlayStation platform does not support sharing digital games, unlike services like Valve’s Steam Families or Nintendo’s Virtual Game Cards.

Game discs enable gamers on a tight budget to purchase second-hand copies of games at great prices at their local game stores or online marketplaces. For instance, used copies of The Last of Us Part I, which came out four years ago, go for as little as $25, while the digital version remains priced at around $69.99 on the PlayStation Store. Even during major promotional events like Days of Play or Black Friday, digital discounts have rarely brought prices below $29.99. Second-hand physical copies are simply a more affordable choice for many players.

Without game discs, PlayStation console owners will have to rely more on internal storage, and when that depletes, they will have to expand the storage with the best PS5 SSDs. The issue is that SSDs are ludicrously expensive right now due to the storage shortage, which could last way beyond January 2028.

The discontinuation of physical discs does not just affect consumers but also retailers. However, Sony expects limited business impact in that aspect since the digital transition has somewhat started a long time ago. Tao elaborated, "For the last 30 years, we have been selling PlayStation, and the retail partners have always been important to us. With the completion of the disc production, we communicated this at an early stage so that we have enough time to be able to listen to various partners’ voices.”

Tao continued, “In North America, this has already happened, but without discs. In the package, there’s a code. That’s how they sell in North America. About the retailers, there are regional characteristics. For each regional partner, we try to have thorough dialogues so that we can end up in a win-win situation. Now, the differentiation from PC. We don’t feel that the disc is the factor to differentiate from the PC."

Gamers are actively voicing their opposition to Sony’s move away from physical media. DoesItPlay, a community dedicated to game preservation, has organized a large-scale boycott dubbed #PSBlackout, urging PlayStation users worldwide to turn off their consoles for an entire week, from August 23 to August 30. The X post has amassed over 1.8 million views and 7,500 shares, but it is uncertain how many users will participate. In addition to this digital protest, a Change.org petition with more than 350,000 signatures is asking for Sony to reconsider its decision to end physical game production.

Sony has been winding down its physical media production over the years (for example, physical boxes with a download code), so it was just really a matter of time before the PlayStation ecosystem adapted to the changes. Unfortunately, the die is cast, and there are rumors that Sony has already started repurposing its factories for other endeavors. There is little to no hope that Sony will reverse its decision to discontinue physical game discs.

Günstiger zocken: Welche Controller-Alternativen gibt es für die Playstation 5?

31. Juli 2026 um 11:35
Sony hat die Preise für Konsolen und Zubehör in den letzten Monaten immer wieder angehoben – das gilt auch für den Dualsense-Controller. Hier erfährst du, welche Geräte günstiger sind und trotzdem gut funktionieren. weiterlesen auf t3n.de

Sony bricht Schweigen, hält trotz Fan-Protest am PS5-Disc-Aus fest

31. Juli 2026 um 14:30
Gaming, Sony, Games, Playstation, Blu-ray, Dvd, Datenträger, Eingestellt, Proteste, Disc, physische Medien, physische Spiele Sony verbannt physische Spiele für die PlayStation ab 2028 endgültig aus den Regalen und profitiert von massiven Gewinnmargen. Trotz lauter Proteste der Community und einem drohenden Boykott hält der Konzern eisern an dem Plan fest. (Weiter lesen)

PS5 emulation hits new milestone in record time, multiple 3D games now playable in Kyty — Performance and support steadily improving with 30 FPS gameplay possible today

The state of PlayStation 5 emulation has been rapidly evolving, partially in response to Grand Theft Auto 6's release later this year. The latest milestone is the first 3D games being playable at very respectable framerates of around 30 frames per second.

The two emulators at the forefront of all this are KytyPS5 and SharpEmu, the former of which is intensely focused on expanding compatibility. KytyPS5 was already able to boot 3D titles and go until their loading screens, with at least two smaller games actually rendering graphics. Now, the same emulator can run two 3D games at around 30 FPS, though there are some glitches.

The first game is XIII, the 2020 remake of the 2003 classic, and it's "playable" at up to 30 FPS with real-time gameplay that accepts player input. We put playable in quotation marks because there are very obvious visual glitches that manifest in the environment not rendering correctly. The textures seem to be broken in multiple scenes, though they don't entirely kill the immersion. XIII is a relatively lightweight game but its cell-shaded aesthetic might be adding to emulation complexity.

Another playable title joins the growing list for the Kyty PS5 emulator.XIII is now playable at around 30 FPS.Current status:• Playable• Runs at 30 FPS• Minor graphical issues remainIt's another encouraging step for PS5 emulation, with compatibility continuing to… pic.twitter.com/5rEpvcbvTbJuly 29, 2026

The same person who tested XIII also tested Teenage Mutant Ninja Turtles: Wrath of the Mutants and managed to run it at just under 25 FPS with real-time gameplay. The game crashes on the first launch, but once initialized, it's stable and does not seem to have any bugs or glitches like XIII. The framerate looks visibly choppy but is undeniably impressive, on a technical level. Kyty can run other 3D PS5 games as well, but not nearly at this level of performance.

Kyty PS5 emulator keeps making impressive progress.Teenage Mutant Ninja Turtles: Wrath of the Mutants is now playable at around 22-24 FPS.Current status:• In-game• 22-24 FPS• Crashes on the first launch• Runs without further crashes after restartingI feel it's… pic.twitter.com/pCkHu11cbIJuly 29, 2026

KytyPS5 is advancing at a faster pace than SharpEmu, and that's true for the most part, but not out of stagnation. The team behind SharpEmu is busy tackling a different challenge: accuracy and infrastructure setup rather than game-specific compatibility, per its GitHub repo. In other words, it means fixing low-level issues that are preventing games like Astro Bot from currently reaching the gameplay state.

Both emulators are now part of an unexpected emulation race. With GTA 6 just a few months away and GTA 5 already booting in Kyty, it clearly has the better support for now, and its demos are very promising. SharpEmu's work will undoubtedly help the emulation scene at large, along with RPCSX and other independent developers. The craziest part is that you can try all of this at home for free, and just by doing that you're already contributing to the scene.

Massiver Xbox-Ausfall: Dieser Fehler legte weltweit Konsolen lahm

28. Juli 2026 um 08:10
Microsoft, Konsole, Xbox, Xbox One, Xbox Series X, Spielekonsolen, Microsoft Xbox One, Xbox One X, Microsoft Xbox Series X, Microsoft Xbox One X Ein Ausfall bei Xbox Live legte fast einen ganzen Tag lang weltweit Konsolen lahm. Weder digitale noch physische Spiele konnten ge­star­tet werden. Nun läuft das System wieder und die genaue Ur­sache für die weitreichende Störung ist bekannt. (Weiter lesen)

Ende der PlayStation-Disk: Verärgerte Fans planen jetzt Massen-Boykott

27. Juli 2026 um 16:25
Gaming, Sony, Logo, Playstation, Spielekonsole, Verbot, Boykott Das angekündigte Disk-Aus bei PlayStation erhitzt derzeit die Gemüter der Fans. Während Sony sich tot stellt, organisieren Spieler jetzt eine Boykott-Aktion, um ihrem Unmut Luft zu machen und das Unternehmen unter Druck zu setzen. Jeder soll teilnehmen. (Weiter lesen)

PlayStation 5: Ubisoft-Chef sieht große Vorteile im Disc-Aus

27. Juli 2026 um 10:42
Gaming, Sony, Games, Playstation, Blu-ray, Dvd, Datenträger, Eingestellt, Proteste, Disc, physische Medien, physische Spiele Ab Januar 2028 beendet Sony den Verkauf von PlayStation-Spielen auf Disc und setzt komplett auf digitale Verkäufe. Während Spieler massiv protestieren, verteidigt der Ubisoft-Chef diesen strategischen Schritt mit dem Erfolg des PC-Marktes. (Weiter lesen)

Marvel's Wolverine: Sony zeigt einen neuen Story-Trailer zum Spiel

24. Juli 2026 um 17:25
Trailer, Sony, Playstation, PlayStation 5, ps5, actionspiel, Marvel, Comic-Con, San Diego ComicCon, Wolverine, Insomniac Games, Marvel's Wolverine, SDCC 2026 Sony und Insomniac Games haben pünktlich zum Auftakt der San Diego Comic-Con einen neuen Trailer zu Marvel's Wolverine veröffentlicht. Das Video verrät viele neue Details zur Geschichte des im September erscheinenden PS5-Exklusivspiels und zeigt, mit wem es der übel gelaunte Antiheld zu tun bekommt. (Weiter lesen)

5 Dinge, die du diese Woche wissen musst: Die KI-Revolution und die Folgen für den Arbeitsmarkt

20. Juli 2026 um 08:00
Jeden Montagmorgen berichten wir über fünf Dinge, die zum Wochenstart wichtig sind. Diesmal geht es um die Folgen von KI auf den Arbeitsmarkt, richtige und falsche Kabel, eine neue Smartwatch für Sportler:innen und einen geheimen Bereich in Claude. weiterlesen auf t3n.de

Sony PlayStation-6-Pläne: Handheld rückt angeblich in den Mittelpunkt

18. Juli 2026 um 14:10
Gaming, Konsole, Sony, Spielkonsole, Technologie, Spielekonsole, Videospiele, Next-Gen, PlayStation 6, PS6 Welchen Preis zahlen Fans für eine mobile PlayStation 6 von Sony? Der Konzern entwickelt laut Insidern ein Handheld für das hauseigene Ökosystem. Käufer müssen wohl tief in die Tasche greifen und künftig komplett auf klassische Discs verzichten. (Weiter lesen)

Marvel's Wolverine: Neuer Trailer zum PS5-Spiel liefert Nonstop-Action

17. Juli 2026 um 11:23
Trailer, Sony, Playstation, PlayStation 5, ps5, actionspiel, Sony PlayStation 5, Wolverine, Insomniac Games, Marvel's Wolverine Sony hat einen neuen Trailer zu Marvel's Wolverine veröffentlicht und gibt mit diesem einen Ausblick auf das Spiel, das derzeit beim Studio Insomniac Games für die PlayStation 5 entsteht. Darin entfesselt Logan seine geballte Wut im Kampf und trifft dabei auf eine besonders gefährliche Gegenspielerin. (Weiter lesen)
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