Normale Ansicht

Received before yesterday

Zelda-Remake: Offizielle Hyrule-Karte zeigt, was Spieler Neues erwartet

14. September 2026 um 13:41
Gaming, Trailer, Nintendo, Teaser, Nintendo Switch 2, Switch 2, Remake, Zelda, The Legend of Zelda: Ocarina of Time Nach dem ersten Trailer zum Remake von Zelda: Ocarina of Time hat Nintendo jetzt die Karte der Spielwelt enthüllt. Hyrule zeigt sich darin mit einigen Änderungen und überarbeiteten Gebieten, die auch Spieler des Originals zum Erkunden einladen dürften. (Weiter lesen)

Kirby and the World Beyond: Neues 3D-Abenteuer startet Anfang 2027

10. September 2026 um 17:07
Trailer, Nintendo, Nintendo Switch, Switch, Adventure, Nintendo Switch 2, Switch 2, Nintendo Direct, Kirby, Nintendo Direct 2026, Kirby and the World Beyond Kirby darf im kommenden Jahr sein nächstes großes 3D-Abenteuer bestreiten: Ganz am Ende der aktuellen Nintendo Direct wurde Kirby and the World Beyond enthüllt, das den kugeligen Helden in eine vollkommen neue Welt befördert. Was ihn dort erwartet, bleibt vorerst unbekannt, der erste Trailer liefert zumindest einen kurzen Vorgeschmack. (Weiter lesen)

Nintendo of America puts tariff refunds towards 'customer appreciation' sale, but no refunds to Switch 2 buyers — offers 30% off games and accessories from September 13 to 26

10. September 2026 um 21:35

Nintendo of America got its tariff refund and is using the money to hold a sale, rather than returning it to customers who paid higher-than-expected prices for the Nintendo Switch 2 and accessories. The rare promotion, dubbed the "Customer Appreciation Sale," will run from September 13 to 26 and will offer 30% off digital Switch games, bundles, and "select physical games, downloadable content, accessories, amiibo, and apparel." Discounts will be available in Nintendo Stores and the Nintendo eShop, as well as other participating retailers.

"The Customer Appreciation Sale is our way of saying thank you to Nintendo players for their continued support and is made possible in part by tariff-related refunds," a brief blog post on Nintendo's U.S. website reads. "While Nintendo absorbed most tariff-related costs, the refunds helped make promotions like this one possible."

In a 2026 earnings document, the company stated that it got $300 million in tariff refunds.

Nintendo of America is facing a proposed class action lawsuit from customers who believe the company will be made whole twice: once through raised prices and a second time through the refunds. Sony is facing a similar suit, and in September, Nintendo of America filed a motion to dismiss its suit.

Nintendo was hit hard by the Trump administration's tariffs. Soon after the Switch 2's initial announcement, the company delayed U.S. pre-orders for the console, though the system launched on time. In May, Nintendo raised the price of the Switch 2 by $50 to $499, though that also priced in component shortages and included hikes in Europe and Japan.

In March, Nintendo of America sued the U.S. government in the U.S. Court of International Trade seeking refunds, joining Costco, FedEx, Revlon, and more than 1,000 others. The Supreme Court ruled that large swaths of the tariffs were unlawful, with over $166 billion due back to American businesses. By the end of July, the government had paid $100 billion in refunds.

Most companies seem to be pocketing the refunds, even though costs were typically passed on to American consumers. In August, Panic, which makes the handheld Playdate focused on indie games, refunded tariffs to customers.

Metroid Ravenous: Nintendo kündigt neues 2D-Abenteuer für 2027 an

10. September 2026 um 11:41
Trailer, Nintendo, Nintendo Switch, Switch, Nintendo Switch 2, Switch 2, Nintendo Direct, Metroid, Nintendo Direct 2026, Metroid Ravenous Nintendo hat im Rahmen der aktuellen Direct-Ausgabe ein neues Metroid-Spiel für die Switch 2 angekündigt: Metroid Ravenous setzt wieder auf eine 2D-Perspektive anstatt 3D-Grafiken und stattet die Heldin Samus mit neuen Fähigkeiten aus. Ein Trailer zeigt erste Einblicke in das Abenteuer. (Weiter lesen)

Neue Switch 2 im Handel: Das bringt Nintendos EU-Umbau wirklich

09. September 2026 um 07:45
Gaming, Trailer, Spiele, Konsole, Nintendo, Spielekonsole, Nintendo Konsole, Nintendo Switch 2, Switch 2, Joy-Con-Controller Nintendo liefert seine überarbeitete Version der Switch 2 ab sofort in Europa aus. Ein Blick in das Innere der Konsole zeigt, wie der Her­stel­ler die strengen EU-Vorgaben zum Akkutausch umsetzt und wel­che Kompromisse Käufer dafür eingehen müssen. (Weiter lesen)

Nintendo unveils The Legend of Zelda 40th Anniversary Switch 2 for $520 — First-ever special-edition Switch 2 drops October 19, alongside $100 Pro Controller, pre-orders live

Nintendo just aired one of the most important Directs of the Switch 2 generation, showcasing the upcoming Ocarina of Time remake in all its glory. The presentation also brought along the announcement of the first special edition Switch 2 hardware: The Legend of Zelda 40th Anniversary Edition. The console costs $519.99, but there's also an identically themed Pro Controller for $99.99 that you can pre-order right now — either item ships later this year on October 29.

The company's first handheld to be adorned in special edition Zelda makeup was the Game Boy Advance SP released in 2004 alongside The Legend of Zelda: The Minish Cap. The first home console to receive the same treatment was The Wind Waker HD edition of the Wii U in 2013. Most recently, we got a Tears of the Kingdom-themed Switch OLED in 2023, followed by the Hyrule Edition of the Switch Lite next year.

Across every handled and home console released, The Legend of Zelda 40th Anniversary special edition Switch 2 will be the 12th piece of Zelda-themed hardware Nintendo has put out. Moreover, it took the original Switch just a few months to get its first limited-edition hardware (Monster Hunter XX Special Pack), but the Switch 2 has clearly taken its time with this design, and it's sure to be a collector's item.

The tablet itself is mostly the same boring black except for a few golden triangles at the back. However, the Joy-Cons feature a beautiful green design with a Tri-Force symbol on the left. The dock is a gorgeous, two-tone golden and black color with a very bold Tri-Force theme across the front and some easter eggs on the back. Even the packaging is supposed to have textured foil cover art. The console will retail for $520 and does not come with any game.

The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo
The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo
The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo

Alongside the console, there's a Switch 2 Pro Controller that looks very similar to the Joy-Cons, with a green and gold theme that combines elements of the Triforce with a crest emblem. It comes as is for $100, but you can also get it with a subtly themed display stand for $110. Finally, there's also a $40 carrying case adorned with Zelda illustrations. You even get a custom, green-colored microfiber cloth inside and a screen protector.

The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo
The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo
The Legend of Zelda™ – 40th Anniversary Edition Nintendo Switch 2, Pro Controller, and Carrying Case
Nintendo

Keep in mind that all of this hardware celebrates the 40th anniversary of the Zelda franchise, which already passed earlier this year. It has nothing to do with the upcoming Ocarina of Time remake and, as such, the game is not included in the $520 limited edition Switch 2. Pre-orders for all the items discussed above are open, and they will be released on October 29, 2026. The Ocarina of Time remake drops next month, on November 19, 2026, and will be sold separately for $60.

Alte Nintendo-Konsole wird zum Flugradar – so funktioniert der NES Radar

13. September 2026 um 17:10
Bastler:innen, die noch ein altes NES herumstehen und Lust darauf haben, auf ihrem Fernsehbildschirm Flugzeuge zu verfolgen, sollten jetzt unbedingt weiterlesen. Denn mit NES Radar lässt sich die alte Konsole in ein Live-Flugradar verwandeln.weiterlesen auf t3n.de

You can now play GTA V natively on a Nintendo Switch thanks to unofficial Homebrew port — game runs at 30 FPS but requires a jailbroken, overclocked Switch

Grand Theft Auto V came out in late 2013 for PS3 and Xbox 360 before it was ported to eighth-gen consoles. Despite running on seventh-gen hardware, Rockstar never released it on the Nintendo Switch. Fast forward 13 years later and modders have done Rockstar's job for them. An unofficial Homebrew port of GTA V is now available for the Switch, and it runs natively on the hardware at roughly 30 FPS. You do need a jailbroken device, and it needs to be overclocked in order for the game to be playable.

GTA V corriendo en Nintendo Switch.- Nativo sin Android ni Linux (No es Stream).- Pesa 49GB.- Ocupas Overclock (Yo uso Sys-CLK que es seguro) pero si usas Horizon OC irá mucho mejor.- Corriendo en mi OLED sin modificaciones de RAM, puro Overclock seguro.INFO:… pic.twitter.com/ChtFlwq2TKAugust 28, 2026

The port is developed by Paralympics Productions and is based on the leaked source code from 2023. That source code allowed modders to reverse-engineer the game logic and recompile it for Arm, allowing it to run natively on the Switch's Tegra X1 SoC. That means GTA V can technically also run on Android, and sure enough, Paralympics' Discord server teases that an Android port is coming soon.

The Discord server is also where you'll find all the necessary resources required to make this work. There are four key components: a package builder, an asset converter tool, modified config files, and a specific folder layout. They work together to patch the original GTA V files, construct an executable (.NSP), and make the game data compatible with Switch's Horizon OS.

Obviously, we can't detail the entire process here, but it's relatively straightforward, and you'll find detailed guides, including a video tutorial, on the Discord. There are a few bugs to look out for, but personally we did not face any during installation. You can skip all the work and just download the already-prepped archive from Switch piracy sites, too, which is around 50GB.

Once everything is set up, you transfer the NSP to a jailbroken Switch running custom firmware, along with the modified game files, and open GTA V like you would any other game. It's kind of surreal at first, but it boots up and runs directly on the console without any emulation overhead. The load times are alright; it doesn't heat up the handheld like crazy, and battery drain was similar to any other demanding title.

Grand Theft Auto V running natively on a Nintendo Switch

(Image credit: Future)

Despite that, the performance is quite wonky because the Tegra X1 inside is dated and thermally constrained. You'll get between 10-25 FPS depending on exactly what Switch model you have and the silicon lottery. To get a more stable experience that mostly locks the framerate at 30 FPS, you'll need to overclock your Switch. It's easy enough to do so through sys-clk, and you can create different profiles for handheld, docked, and charging modes.

We tried moderate overclocks across the CPU, GPU and memory on a Switch OLED, and were able to run the game at a "smooth" 30 FPS as long as there wasn't too much action going around. The moment a bunch of NPCs pop up in a mission, or there's an explosion, for instance, the framerate dips quite aggressively. The controls also felt weighty since Joy-Cons aren't suited for precise movement, so the portable experience might be a bit compromised.

Grand Theft Auto V running natively on a Nintendo Switch

(Image credit: Future)

Plenty of folks online have gone past the starting mission and explored the open world, too. There are no issues with save states, and the game runs surprisingly well considering the Switch's stature. Keep in mind that the source code making this possible comes from GTA V Legacy in particular, which is the PS4, Xbox One, and PC version. The PS3/Xbox 360 version of the game did not leak, or else scaling down the logic to fit within the Switch's 4GB memory buffer would've been far easier.

Those consoles only shipped with 512MB of unified RAM. Instead, the modders had to deal with high-resolution PC assets that needed to be heavily compressed first. The modified config files mentioned earlier throttle settings like draw distances and particle counts, so the PC engine code doesn't instantly melt the Switch. At the end, the Homebrew port performs similarly to the PS3/Xbox 360 versions of the game.

Grand Theft Auto V running natively on a Nintendo Switch

A neat detail: the Nintendo Pro Controller shows up in the port's settings. (Image credit: Future)

Paralympics Productions has already put out a few patches that improve performance, with more to come down the line, especially once the Android port rolls around. You can already emulate GTA V on Android phones through apps like GameHub and Winlator that translate x86 instructions into Arm. That will run much better if you have a flagship (Snapdragon) phone from the past few years. You can even emulate this Homebrew port through a Switch emulator if you want to enjoy twice the overhead.

It feels like the emulation and modding community across the entire handheld space is going through a renaissance. Ever since the Steam Deck lit the spark, these developers have made the impossible seem possible. People used to wonder why GTA V never came out on the original Switch (the answer is GTA: Online) up until literally weeks ago, and now we have the game running natively on an almost decade-old device that was underpowered even at the time it came out.

Okay, this is impressive and lends more credibility to my theory that the Switch 2 will probably get a port of both GTAV and GTA6 as well as RDR2. pic.twitter.com/LkEnuQzfmGAugust 28, 2026

This does not suddenly mean that the Switch 2 can run GTA VI. For the PS5/Xbox Series version of the game, you'll need a potential Switch 3 if we follow a similar trajectory. More importantly, though, Rockstar's stance towards Nintendo in general has changed, and that plays a much bigger role in getting GTA VI on Nintendo hardware one day as opposed to just the capabilities of the silicon.

GitHub-Säuberungsaktion von Nintendo: 400 Repos gelöscht

23. August 2026 um 14:58

Die Rechtsabteilung von Nintendo war mal wieder fleißig. In einer koordinierten GitHub-Säuberungsaktion ließ man 400 Quellcodes entfernen.

Der Artikel GitHub-Säuberungsaktion von Nintendo: 400 Repos gelöscht erschien zuerst auf TARNKAPPE.INFO

Gamifizierter KI-Slop: Wir haben von Claude erstellte Videospiele getestet, damit ihr es nicht müsst

21. August 2026 um 13:00
Ein neuer Prompting-Loop für Claude soll die Erstellung ganzer Videospiele deutlich vereinfachen. In der Realität ist das allerdings nicht ganz so einfach. Ein Ausflug in die Welt des spielbaren KI-Slop. weiterlesen auf t3n.de

❌